Discovery · task walkthrough
Design the field flow
Work orders, checklists, photos, and signatures mapped to how crews actually move — not desktop forms shrunk to a phone.
- Job-centric UX
- Barcode & camera
- Role-based screens
Native Kotlin Android for field crews, fleets, and customer self-service — offline-first, thumb-friendly, and ready for Play Store or enterprise MDM fleet rollout.
Built for pockets and gloves → ship
Large touch targets, fast capture flows, and sync that recovers gracefully when LTE drops — then Play Store or MDM distribution your security team can approve.
Kotlin · Offline · Camera · GPS · MDM · Play Console
Discovery · task walkthrough
Work orders, checklists, photos, and signatures mapped to how crews actually move — not desktop forms shrunk to a phone.
Build · edge cases tested
Local queue, conflict rules, and background sync so nothing is lost in a dead zone.
Beta · real devices
Internal tracks on Play Console, crash reporting, and device labs on the hardware you deploy.
Fleet · support window
Production release, managed configs, and update policy so hundreds of devices stay on a supported build.
4 phases · from prototype to fleet
Mobile is a first-class lane at Swift Media, not an afterthought. We design Android for gloves, sunlight, and dead zones: work orders, photos, GPS, barcodes, and signatures that queue locally and sync with clear status when LTE returns. You get Play Console or MDM release discipline, crash monitoring, and shared APIs with your website and iOS siblings when both platforms matter.
Core practice
Mobile apps are a first-class lane at Swift Media
We ship production iOS and Android software for clients and for our own products — not reskinned web views. When you engage us for mobile, you get native UX, store release discipline, and backends we can also run for your website and integrations.
Your users are moving, offline, and impatient with tiny buttons. We design Android experiences for that reality — then prove them on real devices before Play Store or MDM rollout.
Large targets, one-handed flows, and job-centric navigation — not spreadsheet grids squeezed onto a phone.
Queued actions, visible sync state, and conflict rules operators understand when LTE comes back.
Camera, GPS, barcode, Bluetooth peripherals, and rugged devices tested on the models you deploy.
Play Console tracks, enterprise MDM, managed configs, and update policy for ten or ten thousand devices.
Native layout, capture flows, and field-ready UI — plus room for published client work. Below is the quality bar we ship; contact us for Play Store links and sector-specific demos.



Work orders, checklists, photos, signatures, GPS stamps, and sync on reconnect.
Route sheets, barcode scan, proof of delivery, and exception reporting.
Booking, ordering, account history, and push notifications.
Private distribution, managed configs, and per-device policy compliance.
Companion apps for technicians scanning assets, reading meters, or acknowledging alarms.
Line-busting, inventory checks, and staff tools tied to your POS or ERP APIs.
| Native | Kotlin + Jetpack Compose primary; XML legacy only when required |
|---|---|
| Architecture | MVVM or MVI, single-activity navigation, modular features for phased rollout |
| Offline | Room / SQLite queue, WorkManager, conflict resolution and retry backoff |
| Device APIs | CameraX, location, NFC/barcode, foreground services where policy allows |
| Security | OAuth2, refresh tokens, certificate pinning, encrypted storage, ProGuard/R8 |
| Distribution | Play Console (internal / closed / production), APK + MDM, Play Private Channel |
| Cross-platform | React Native or Flutter when iOS ships the same quarter — shared API contracts |
| Backend | REST or GraphQL with your web portal — one auth model, one source of truth |
Pair with iOS
One backend, two native clients
When both platforms matter, we align API versioning, push payloads, and design tokens up front so Android and iOS stay in sync without duplicate product teams.
Workflow map (week 1)
Devices, offline cases, roles, and integrations documented before UI comps.
Prototype & internal track (weeks 2–4)
Core capture flow on hardware you specify; daily builds on closed testing.
Harden & MDM/Play (weeks 4–8+)
Security pass, fleet pilot, production release, and hypercare window.
Swift Media iOS projects
Need iPhone, iPad, or TestFlight release on the same roadmap? Our iOS practice shares API contracts and design language with Android builds.
Tell us what you are building. We will reply with clear next steps and a realistic scope.